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Side Light, Down Light, Sair - If you hit the side light close to you, can can combo into down light for massive damage.
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Side Light, Sair - Basic damage combo off of side light. Scarlet Side Light, Neutral Sig - Combo into sig Spearĭown Light, Sair - Basic damage combo off of down light. Vraxx Side Light, Neutral Sig - Combo into sig
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Orion Side Light, Neutral Sig - Combo into sig If you land your opponent between the two hitboxes it can do up to 60 damage making it the most damage lance combo if executed correctly. Side Light, Dair - This combo has the most variance in damage.
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Side Light, Sair - Used to push your opponent into an edge guard situation. Side Light, Nair - Basic lance damage combo Teros Stomp, Neutral Sig - Combo into sig Rocket Lance Sentinel Stomp, Side Sig - Combo into sig Sentinel Stomp, Neutral Sig - Combo into sig Scarlet Stomp, Neutral Sig - Combo into sig Gnash Stomp, Neutral Sig - Combo into sig Stomp, Dair - Sets up a vertical position for a Nair follow up.Ĭassidy Stomp, Neutral Sig - Combo into sig Stomp, Nair - Basic damage/kill combo that sets up a vertical position. Stomp, Sair - Basic damage/kill combo for hammer. Can be also used to create an edge guard situation.ĭown Light, Nair - Only works at white-orange health, not much follow up afterwards.ĭown Light, Recovery - Easy to execute kill combo.ĭown Light, Ground Pound - Harder to execute than down light dair and fulfills the same role with more recovery. Swordĭown Light, Dair - Sets you up for a nice pseudo combo after the ground bounce. Nair can be replaced with any of the above. Slide, Ledge cancel slide, Nair - Ledge cancels are back, much harder to perform but are super swaggy if you can pull them off. Sair, Neutral - This combo sets you up for a slide afterwards for a very high damaging pseudo combo. You can replace the nair with any of the combos above. Sair, Slide, Nair - Only works at white-yellow health. Slide, Sair, Nair - Advanced extension to the slide nair combo. Slide, Neutral Heavy - Only works at white-yellow health, does 1 extra damage over Slide Nair. Nair or uppercut afterwards depending on health. Slide, Instant Ground pound - This combo is now super easy to execute with the slide changes and sets you up for a Slide, Dair - Great for setting up an edge guard situation. Still a good combo for setting up juggles at low health and will kill anyway at deep red. Slide, Uppercut - After the nerfs to uppercut I would actually recommend using slide sair over this for your kill combo. I would highly recommend learning and using this combo over slide uppercut as your kill combo. With practice you should be able to sair in either direction no matter which side you hit them from. To the uppercut, this combo now has kill potential 20-30 damage earlier than slide uppercut. Unarmedīasic unarmed damage combo, everyone should learn this. If you are having difficulty landing the combos or just want to make your life easier, check out the input basics and advanced execution techniques guide. I haven't included any weapon throw combos in this list but i may include them in a future list.įor this list i will be using Xbox notation (A = Jump, X = Light Attack, B = Heavy Attack). If you have any combos which you think i may have missed let me know and i will either add them to this list or add them to the pseudo combo list in the future. I will most likely be doing a follow up list on "pseudo combos" which aren't true combos but are still reliable setups for racking up damage. The combos in this list are "true combos", meaning if they are executed correctly they are inescapable. Most notably to the lower recovery time of combo starters, making combo's easier and allowing you to combo into more signatures. There have been major changes to the way combos work since my last list. Here is the updated combo list as of 1.15.1.
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R a n h i l x word combos Patch#
Negan & Maggie from AMC's The Walking Dead charge into Valhalla! – Patch 5.12īrawlhalla Community Tournament Initiative.Rule #10: Be kind, considerate, and inclusive. Rule #9: No witch-hunting, doxxing, or raiding. Rule #8: All submissions should be flaired and marked appropriately. Rule #2: No commercial advertisement or trading. Rule #1: All submissions must be directly related to Brawlhalla. Check out our Wiki for rules clarification and answers to frequently asked questions! Rules: Welcome to /r/Brawlhalla a subreddit dedicated to the fighting game Brawlhalla!įan Creation Gameplay Memes News Resources Before you post, use the search bar to look for similar posts.
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